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- /* Copyright (C) 1995, 1996 Aladdin Enterprises. All rights reserved.
-
- This file is part of Aladdin Ghostscript.
-
- Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author
- or distributor accepts any responsibility for the consequences of using it,
- or for whether it serves any particular purpose or works at all, unless he
- or she says so in writing. Refer to the Aladdin Ghostscript Free Public
- License (the "License") for full details.
-
- Every copy of Aladdin Ghostscript must include a copy of the License,
- normally in a plain ASCII text file named PUBLIC. The License grants you
- the right to copy, modify and redistribute Aladdin Ghostscript, but only
- under certain conditions described in the License. Among other things, the
- License requires that the copyright notice and this notice be preserved on
- all copies.
- */
-
- /* gxobj.h */
- /* Memory manager implementation structures for Ghostscript */
- #include "gxbitmap.h"
-
- /* ================ Objects ================ */
-
- /*
- * Object headers come in a number of different varieties.
- * All arise from the same basic form, which is
- -l- -lmsize/mark/back-
- -size-
- -type/reloc-
- * l (large) is a single bit. The size of lmsize/mark/back, size, and type
- * varies according to the environment. On machines with N:16 segmented
- * addressing, 16-bit ints, and no alignment requirement more severe than
- * 2 bytes, we can fit an object header into 8 bytes by making the first
- * two fields only 16 bits wide. On all other machines, we let the
- * lmsize/mark/back field be 1 bit shorter than a uint, and round the header
- * size up to the next multiple of the most severe alignment restriction
- * (4 or 8 bytes). Miraculously, we can do all this without any case testing.
- *
- * The mark/back field is used for the mark during the marking phase of
- * garbage collection, and for a back pointer value during the compaction
- * phase. Since we want to be able to collect local VM independently of
- * global VM, we need two different distinguished mark values:
- * - For local objects that have not been traced and should be freed
- * (compacted out), we use 1...11 in the mark field (o_unmarked).
- * - For global objects that have not been traced but should be kept,
- * we use 1...10 in the mark field (o_untraced).
- * Note that neither of these values is a possible real relocation value.
- *
- * The lmsize field of large objects overlaps mark and back, so we must
- * handle these functions for large objects in some other way.
- * Since large objects cannot be moved or relocated, we don't need the
- * back field for them; we allocate 2 bits for the 3 mark values.
- */
- /*
- * The back pointer's meaning depends on whether the object is
- * free (unmarked) or in use (marked):
- * - In free objects, the back pointer is an offset from the object
- * header back to a chunk_head_t structure that contains the location
- * to which all the data in this chunk will get moved; the reloc field
- * contains the amount by which the following run of useful objects
- * will be relocated downwards.
- * - In useful objects, the back pointer is an offset from the object
- * back to the previous free object; the reloc field is not used (it
- * overlays the type field).
- * These two cases can be distinguished when scanning a chunk linearly,
- * but when simply examining an object via a pointer, the chunk pointer
- * is also needed.
- */
- #define obj_flag_bits 1
- #define obj_mb_bits (arch_sizeof_int * 8 - obj_flag_bits)
- #define obj_ls_bits (obj_mb_bits - 2)
- #define o_unmarked (((uint)1 << obj_mb_bits) - 1)
- #define o_l_unmarked (o_unmarked & 3)
- #define o_set_unmarked_large(pp) (pp)->o_lmark = o_l_unmarked
- #define o_set_unmarked(pp)\
- if ( (pp)->o_large ) o_set_unmarked_large(pp);\
- else (pp)->o_smark = o_unmarked
- #define o_is_unmarked_large(pp) ((pp)->o_lmark == o_l_unmarked)
- #define o_is_unmarked(pp)\
- ((pp)->o_large ? o_is_unmarked_large(pp) :\
- ((pp)->o_smark == o_unmarked))
- #define o_untraced (((uint)1 << obj_mb_bits) - 2)
- #define o_l_untraced (o_untraced & 3)
- #define o_set_untraced(pp)\
- if ( (pp)->o_large ) (pp)->o_lmark = o_l_untraced;\
- else (pp)->o_smark = o_untraced
- #define o_is_untraced(pp)\
- ((pp)->o_large ? (pp)->o_lmark == o_l_untraced :\
- ((pp)->o_smark == o_untraced))
- #define o_marked 0
- #define o_mark_large(pp) (pp)->o_lmark = o_marked
- #define o_mark(pp)\
- if ( (pp)->o_large ) o_mark_large(pp);\
- else (pp)->o_smark = o_marked
- #define obj_back_shift obj_flag_bits
- #define obj_back_scale (1 << obj_back_shift)
- typedef struct obj_header_data_s {
- union _f {
- struct _h { unsigned large : 1; } h;
- struct _l { unsigned _ : 1, lmark : 2, lsize : obj_ls_bits; } l;
- struct _m { unsigned _ : 1, smark : obj_mb_bits; } m;
- struct _b { unsigned _ : 1, back : obj_mb_bits; } b;
- } f;
- uint size;
- union _t {
- gs_memory_type_ptr_t type;
- uint reloc;
- } t;
- } obj_header_data_t;
-
- /*
- * Define the alignment modulus for aligned objects. We assume all
- * alignment values are powers of 2; we can avoid nested 'max'es that way.
- * The final | is because back pointer values are divided by obj_back_scale,
- * so objects must be aligned at least 0 mod obj_back_scale.
- */
- #define obj_align_mod\
- (((arch_align_long_mod - 1) | (arch_align_ptr_mod - 1) |\
- (arch_align_double_mod - 1) | (align_bitmap_mod - 1) |\
- (obj_back_scale - 1)) + 1)
- /* The only possible values for obj_align_mod are 4, 8, or 16.... */
- #if obj_align_mod == 4
- # define log2_obj_align_mod 2
- #else
- #if obj_align_mod == 8
- # define log2_obj_align_mod 3
- #else
- #if obj_align_mod == 16
- # define log2_obj_align_mod 4
- #endif
- #endif
- #endif
- #define obj_align_mask (obj_align_mod-1)
- #define obj_align_round(siz)\
- (uint)(((siz) + obj_align_mask) & -obj_align_mod)
- #define obj_size_round(siz)\
- obj_align_round((siz) + sizeof(obj_header_t))
-
- /* Define the real object header type, taking alignment into account. */
- struct obj_header_s { /* must be a struct because of forward reference */
- union _d {
- obj_header_data_t o;
- byte _pad[round_up(sizeof(obj_header_data_t), obj_align_mod)];
- } d;
- };
-
- /* Define some reasonable abbreviations for the fields. */
- #define o_large d.o.f.h.large
- #define o_lsize d.o.f.l.lsize
- #define o_lmark d.o.f.l.lmark
- #define o_back d.o.f.b.back
- #define o_smark d.o.f.m.smark
- #define o_size d.o.size
- #define o_type d.o.t.type
- #define o_nreloc d.o.t.reloc
-
- /*
- * The macros for getting the sizes of objects all take pointers to
- * the object header, for use when scanning storage linearly.
- */
- #define pre_obj_small_size(pp)\
- ((pp)->o_size)
-
- #if arch_sizeof_long > arch_sizeof_int
-
- /* Large objects need to use o_lsize. */
-
- #define pre_obj_large_size(pp)\
- (((ulong)(pp)->o_lsize << (arch_sizeof_int * 8)) + (pp)->o_size)
- #define pre_obj_set_large_size(pp, lsize)\
- ((pp)->o_lsize = (lsize) >> (arch_sizeof_int * 8),\
- (pp)->o_size = (uint)(lsize))
- #define pre_obj_contents_size(pp)\
- ((pp)->o_large ? pre_obj_large_size(pp) : pre_obj_small_size(pp))
-
- #else
-
- /* Large objects don't need to use o_lsize. */
-
- #define pre_obj_large_size(pp)\
- pre_obj_small_size(pp)
- #define pre_obj_set_large_size(pp, lsize)\
- ((pp)->o_lsize = 0,\
- (pp)->o_size = (lsize))
- #define pre_obj_contents_size(pp)\
- pre_obj_small_size(pp)
-
- #endif
-
- #define pre_obj_rounded_size(pp)\
- obj_size_round(pre_obj_contents_size(pp))
- #define pre_obj_next(pp)\
- ((obj_header_t *)((byte *)(pp) + obj_align_round(\
- pre_obj_contents_size(pp) + sizeof(obj_header_t) )))
-
- /*
- * Define the header that free objects point back to when relocating.
- * Every chunk, including inner chunks, has one of these.
- */
- typedef struct chunk_head_s {
- byte *dest; /* destination for objects */
- #if obj_align_mod > arch_sizeof_ptr
- byte *_pad[obj_align_mod / arch_sizeof_ptr - 1];
- #endif
- obj_header_t free; /* header for a free object, */
- /* in case the first real object */
- /* is in use */
- } chunk_head_t;
-